Toolbase Weapon Interface
Project Description
Medium: Figma
Date: 2025.1
This project presents a modular Weapon Interface System built in Toolbase, designed for sci-fi or tactical shooter games. It displays weapon stats, model previews, and equips actions in an interactive, real-time environment. The featured weapon is the AP25 Energy Rifle, a single-handed, light-armor-piercing firearm.
Core Features
Dynamic Weapon Stat Visualization
Stats such as Damage, Capacity, Recoil, and Rate of Fire are mapped to responsive horizontal bar components
3D Model Integration & Interaction
Real-time rendering of the weapon in the preview area.
Supports Rotate, Zoom, and Inspect functions through UI-bound input events.
Equip & Compare System
Implements an equipment management logic layer, allowing the player to Equip or Compare weapons.
Weapon comparison overlays are modular and context-aware.
Trait Tags & Description Panel
Trait components (e.g. Light Armor Penetration, Single-Handed) are tag-driven, allowing for future expansion of attributes.
Logo Design
The ToolBase logo embodies the identity of a next-generation Weapon Manufacturing Bureau — a bold, armored ‘T’ forged in symmetry and strength, representing precision engineering, tactical innovation, and industrial power.