Toolbase Weapon Interface

Project Description

Medium: Figma

Date: 2025.1

This project presents a modular Weapon Interface System built in Toolbase, designed for sci-fi or tactical shooter games. It displays weapon stats, model previews, and equips actions in an interactive, real-time environment. The featured weapon is the AP25 Energy Rifle, a single-handed, light-armor-piercing firearm.

Core Features

  • Dynamic Weapon Stat Visualization

    • Stats such as Damage, Capacity, Recoil, and Rate of Fire are mapped to responsive horizontal bar components

  • 3D Model Integration & Interaction

    • Real-time rendering of the weapon in the preview area.

    • Supports Rotate, Zoom, and Inspect functions through UI-bound input events.

  • Equip & Compare System

    • Implements an equipment management logic layer, allowing the player to Equip or Compare weapons.

    • Weapon comparison overlays are modular and context-aware.

  • Trait Tags & Description Panel

    • Trait components (e.g. Light Armor Penetration, Single-Handed) are tag-driven, allowing for future expansion of attributes.

Logo Design

The ToolBase logo embodies the identity of a next-generation Weapon Manufacturing Bureau — a bold, armored ‘T’ forged in symmetry and strength, representing precision engineering, tactical innovation, and industrial power.